/*
 * Copyright (C) 2005-2011 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008-2011 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2010-2011 ProjectSkyfire <http://www.projectskyfire.org/>
 * 
 * Copyright (C) 2011 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

#include "gamePCH.h"
#include "QuestDef.h"
#include "Player.h"
#include "World.h"

Quest::Quest(Field * questRecord) {
	QuestId = questRecord[0].GetUInt32();
	QuestMethod = questRecord[1].GetUInt32();
	ZoneOrSort = questRecord[2].GetInt32();
	SkillOrClassMask = questRecord[3].GetInt32();
	MinLevel = questRecord[4].GetUInt32();
	MaxLevel = questRecord[5].GetUInt32();
	QuestLevel = questRecord[6].GetInt32();
	Type = questRecord[7].GetUInt32();
	RequiredRaces = questRecord[8].GetUInt32();
	RequiredSkillValue = questRecord[9].GetUInt32();
	RepObjectiveFaction = questRecord[10].GetUInt32();
	RepObjectiveValue = questRecord[11].GetInt32();
	RepObjectiveFaction2 = questRecord[12].GetUInt32();
	RepObjectiveValue2 = questRecord[13].GetInt32();
	RequiredMinRepFaction = questRecord[14].GetUInt32();
	RequiredMinRepValue = questRecord[15].GetInt32();
	RequiredMaxRepFaction = questRecord[16].GetUInt32();
	RequiredMaxRepValue = questRecord[17].GetInt32();
	SuggestedPlayers = questRecord[18].GetUInt32();
	LimitTime = questRecord[19].GetUInt32();
	QuestFlags = questRecord[20].GetUInt32();
	SpecialFlags = questRecord[21].GetUInt16();
	CharTitleId = questRecord[22].GetUInt32();
	PlayersSlain = questRecord[23].GetUInt32();
	BonusTalents = questRecord[24].GetUInt32();
	RewArenaPoints = questRecord[25].GetInt32();
	PrevQuestId = questRecord[26].GetInt32();
	NextQuestId = questRecord[27].GetInt32();
	ExclusiveGroup = questRecord[28].GetInt32();
	NextQuestInChain = questRecord[29].GetUInt32();
	XPId = questRecord[30].GetUInt32();
	SrcItemId = questRecord[31].GetUInt32();
	SrcItemCount = questRecord[32].GetUInt32();
	SrcSpell = questRecord[33].GetUInt32();
	Title = questRecord[34].GetString();
	Details = questRecord[35].GetString();
	Objectives = questRecord[36].GetString();
	OfferRewardText = questRecord[37].GetString();
	RequestItemsText = questRecord[38].GetString();
	EndText = questRecord[39].GetString();
	CompletedText = questRecord[40].GetString();

	for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
		ObjectiveText[i] = questRecord[41 + i].GetString();

	for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
		ReqItemId[i] = questRecord[45 + i].GetUInt32();

	for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
		ReqItemCount[i] = questRecord[51 + i].GetUInt32();

	for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
		ReqSourceId[i] = questRecord[57 + i].GetUInt32();

	for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
		ReqSourceCount[i] = questRecord[61 + i].GetUInt32();

	for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
		ReqCreatureOrGOId[i] = questRecord[65 + i].GetInt32();

	for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
		ReqCreatureOrGOCount[i] = questRecord[69 + i].GetUInt32();

	for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
		ReqSpell[i] = questRecord[73 + i].GetUInt32();

	for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
		RewChoiceItemId[i] = questRecord[77 + i].GetUInt32();

	for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
		RewChoiceItemCount[i] = questRecord[83 + i].GetUInt32();

	for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
		RewItemId[i] = questRecord[89 + i].GetUInt32();

	for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
		RewItemCount[i] = questRecord[93 + i].GetUInt32();

	for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
		RewRepFaction[i] = questRecord[97 + i].GetUInt32();

	for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
		RewRepValueId[i] = questRecord[102 + i].GetInt32();

	for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
		RewRepValue[i] = questRecord[107 + i].GetInt32();

	RewHonorAddition = questRecord[112].GetUInt32();
	RewHonorMultiplier = questRecord[113].GetFloat();
	RewOrReqMoney = questRecord[114].GetInt32();
	RewMoneyMaxLevel = questRecord[115].GetUInt32();
	RewSpell = questRecord[116].GetUInt32();
	RewSpellCast = questRecord[117].GetInt32();
	RewMailTemplateId = questRecord[118].GetUInt32();
	RewMailDelaySecs = questRecord[119].GetUInt32();
	PointMapId = questRecord[120].GetUInt32();
	PointX = questRecord[121].GetFloat();
	PointY = questRecord[122].GetFloat();
	PointOpt = questRecord[123].GetUInt32();

	for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
		DetailsEmote[i] = questRecord[124 + i].GetUInt32();

	for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
		DetailsEmoteDelay[i] = questRecord[128 + i].GetUInt32();

	IncompleteEmote = questRecord[132].GetUInt32();
	CompleteEmote = questRecord[133].GetUInt32();

	for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
		OfferRewardEmote[i] = questRecord[134 + i].GetInt32();

	for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
		OfferRewardEmoteDelay[i] = questRecord[138 + i].GetInt32();

	RewSkillLineId = questRecord[142].GetUInt32();
	RewSkillPoints = questRecord[143].GetUInt32();
	RewRepMask = questRecord[144].GetUInt32();
	QuestGiverPortrait = questRecord[145].GetUInt32();
	QuestTurnInPortrait = questRecord[146].GetUInt32();

	for (int i = 0; i < QUEST_CURRENCY_COUNT; ++i) {
		RewCurrencyId[i] = questRecord[147 + 2 * i].GetUInt32();
		RewCurrencyCount[i] = questRecord[147 + 2 * i + 1].GetUInt32();
	}

	for (int i = 0; i < QUEST_CURRENCY_COUNT; ++i) {
		ReqCurrencyId[i] = questRecord[155 + 2 * i].GetUInt32();
		ReqCurrencyCount[i] = questRecord[155 + 2 * i + 1].GetUInt32();
	}

	QuestGiverPortraitText = questRecord[163].GetString();
	QuestGiverPortraitUnk = questRecord[164].GetString();
	QuestTurnInPortraitText = questRecord[165].GetString();
	QuestTurnInPortraitUnk = questRecord[166].GetString();
	QuestTargetMark = questRecord[167].GetUInt32();
	QuestStartType = questRecord[168].GetUInt16();
	SoundAccept = questRecord[169].GetUInt32();
	SoundTurnIn = questRecord[170].GetUInt32();
	RequiredSpell = questRecord[171].GetUInt32();

	QuestStartScript = questRecord[172].GetUInt32();
	QuestCompleteScript = questRecord[173].GetUInt32();

	QuestFlags |= SpecialFlags << 20;
	if (QuestFlags & QUEST_SPECIAL_FLAG_AUTO_ACCEPT)
		QuestFlags |= QUEST_FLAGS_AUTO_ACCEPT;

	m_reqitemscount = 0;
	m_reqCreatureOrGOcount = 0;
	m_rewitemscount = 0;
	m_rewchoiceitemscount = 0;

	for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
		if (ReqItemId[i])
			++m_reqitemscount;

	for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
		if (ReqCreatureOrGOId[i])
			++m_reqCreatureOrGOcount;

	for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
		if (RewItemId[i])
			++m_rewitemscount;

	for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
		if (RewChoiceItemId[i])
			++m_rewchoiceitemscount;
}

uint32 Quest::XPValue(Player *pPlayer) const {
	if (pPlayer) {
		int32 quest_level =
				(QuestLevel == -1 ? pPlayer->getLevel() : QuestLevel);
		const QuestXPEntry *xpentry = sQuestXPStore.LookupEntry(quest_level);
		if (!xpentry)
			return 0;

		int32 diffFactor = 2 * (quest_level - pPlayer->getLevel()) + 20;
		if (diffFactor < 1)
			diffFactor = 1;
		else if (diffFactor > 10)
			diffFactor = 10;

		uint32 xp = diffFactor * xpentry->Exp[XPId] / 10;
		if (xp <= 100)
			xp = 5 * ((xp + 2) / 5);
		else if (xp <= 500)
			xp = 10 * ((xp + 5) / 10);
		else if (xp <= 1000)
			xp = 25 * ((xp + 12) / 25);
		else
			xp = 50 * ((xp + 25) / 50);

		return xp;
	}

	return 0;
}

int32 Quest::GetRewOrReqMoney() const {
	if (RewOrReqMoney <= 0)
		return RewOrReqMoney;

	return int32(RewOrReqMoney * sWorld->getRate(RATE_DROP_MONEY));
}

bool Quest::IsAllowedInRaid() const {
	if (IsRaidQuest())
		return true;

	return sWorld->getBoolConfig(CONFIG_QUEST_IGNORE_RAID);
}
